Status 0.1.1415


Hey Guys - Dev Here

Let's have a late year update, shall we?

The last month was really productive. Most of the time was put into the Poneh Zen. We underestimated the effort needed to tune and tweak it, but after all these weeks we have something that feels fine. In the next demo update when you craft an item you will get a small puzzle minigame. The puzzle is rather simple and even the more complex ones were still easy to solve. We really try to get the "zen" idea into that gameplay.

We also want to implement variants of Poneh Zen into other situations. The biggest one will be doing Zen with the waifus and the other one is to get free when a tentacle has grabbed you. These won't be puzzle games though. Zen to get free from a tentacle is more about dodging things and Zen with the waifus is more like a really relaxed version of MaiMai.

We also spent some time working on the UI. There are a lot of tiny issues, we want to adjust. The Mentor System, which teaches you the controls, is not noticed or ignored due to its position. It is also missing a title for the current lesson. Tooltip positions are not always nice, buttons look too similar to info fields and so on...

However, it was good that we had the full December to fiddle around with the items and Poneh Zen. Two parts of the Road Map are in the wrap-up state. I don't know when I can deliver the next update though. I have to update the task list first. I guess I will have about two dozen tasks before I can do an Unstable Build. I kinda want to have the crafting Update in the Unstable Builds for the brave ones and feedback, before I release it into the wild.

So, if you have any questions about the progress, just ask and we will go into more detail.

Have a nice holiday - see ya next year.

Get Get Your Tentacles Off My Waifu!

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